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We don't enjoy giving low scores to games we had high expectations of. Atari's Alone in the Dark appeared to be on the road to triple-A status, but it turned out to be a miss-match of ideas, awkward controls and gameplay clichés. All hope isn't lost however. Atari is planning to release the PlayStation 3 version of Alone in the Dark later this year, and we want it to be so much more than a simple port. After seeing the reaction to the Xbox 360 and PC games Eden Games has the chance to make the PS3 game the definitive version of Alone in the Dark. To help them out we've put together our Top 10: Ways to make Alone in the Dark best on PS3.
10. Iron out the glitches
We suffered from all kinds of glitches while playing through Alone in the Dark on Xbox 360 and PC. Among a long list are Edward uncontrollably gyrating on the spot, items going missing, objects in the environments becoming half stuck and jumping around, a fire that caused the frame rate to dive to single digits and items that refuse to be picked up until you've picked up all the others around it. In truth the glitches aren't the game's biggest problem, but they do need to be ironed out if the PS3 game is to be the definitive version.
9. Presentation tweaks
In parts Alone in the Dark on Xbox 360 and PC looks great, but it also suffers from an erratic frame rate and plenty of screen tearing. We'd like both of these blemishes to be ironed out for the PS3 release. The other graphical aspect that prevented Alone in the Dark from being a stunning release is the character and enemy animations. Neither looked especially natural, so we'd like Atari to blend animations into one another with greater subtlety in the PS3 game. Equally disappointing was the amount of unnecessary swearing in the game. If this is toned down it would give the game a more serious tone.
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If ur talkin about the xbox360 version the do react to the fire they back away which make it really annoying to hit them with the burning object