A video game made 23 years ago and has not changes a single frame of it's animation and still sells sells sells.....the whole world should give a round of applause to the game's creators Rick Dyer, Don Bluth, Gary Goldman, John Pomeroy, and the whole Dragon's Lair team for making something almost as old as Star Wars a continual bank of money!
Guernicaman wrote at 01:19 on 15 June 2006
Re: PC Screenshots
Digital Leisure should consider bringing this over to XBox 360. It'd look great on an HDTV with the new 16:9 screen-ratio.
Neurosine wrote at 11:47 on 15 June 2006
Re: PC Screenshots
This game gave us the promise of what an arcade game could be in the future. It was a bit too expensive to get through it for casual gamers, which was it's downfall. The original game had a real CD player. Which was the very bleeding edge of optical technology at the time. I've actually been waiting for this to happen. I hope the game retains the suspense of the original. The timing was really just right. I can't imagine how they engineered it, or perhaps it's just that I'm remembering it through the eyes of a much younger most amazed gamer. I don't think that with even todays technology they could make these animations in real time. Certainly not JIT. It was certainly a glimpse of the future.
sc0neandforgot wrote at 12:01 on 15 June 2006
Re: PC Screenshots
It was a LaserDisk, not CD. Don Bluth was an ex disney guy when Disney were good. This shows
RenegadeX wrote at 12:07 on 15 June 2006
Re: PC Screenshots
The original game had 2 LD (Laser Disk) players. They were Pioneer drives, which happened to be notoriously balky and difficult to repair. Dragon's Lair machines were often cannibalized to fix other Dragon's Lair machines, which explains why there are so few left in operation...
... well, that and the fact that the fad wore off fairly rapidly. The replayability of the game was rather low, compared to games where the input wasn't so contrived and prescribed. The visuals, once you saw them a few times, got old pretty fast.
Although making a "restored" video is a nice idea, the lack of replayability would keep me from buying it. We've already got DVD versions of these games (playable on your DVD player, even) and Daphne, a free emulator for the PC (and other platforms). Fans of the games already know this. It probably won't attract new players. :(
Mike Welle wrote at 14:52 on 04 August 2006
Re: PC Screenshots
Frankly, the game was nothing short of a masterpiece. A work of art of the highest quality.
Dragon's Lair HD Screenshots for PC - VideoGamer.com
feeeyeah wrote at 22:42 on 14 June 2006
Re: PC Screenshots
sexy
Adam wrote at 23:34 on 14 June 2006
Re: PC Screenshots
A video game made 23 years ago and has not changes a single frame of it's animation and still sells sells sells.....the whole world should give a round of applause to the game's creators Rick Dyer, Don Bluth, Gary Goldman, John Pomeroy, and the whole Dragon's Lair team for making something almost as old as Star Wars a continual bank of money!
Guernicaman wrote at 01:19 on 15 June 2006
Re: PC Screenshots
Digital Leisure should consider bringing this over to XBox 360. It'd look great on an HDTV with the new 16:9 screen-ratio.
Neurosine wrote at 11:47 on 15 June 2006
Re: PC Screenshots
This game gave us the promise of what an arcade game could be in the future. It was a bit too expensive to get through it for casual gamers, which was it's downfall. The original game had a real CD player. Which was the very bleeding edge of optical technology at the time. I've actually been waiting for this to happen. I hope the game retains the suspense of the original. The timing was really just right. I can't imagine how they engineered it, or perhaps it's just that I'm remembering it through the eyes of a much younger most amazed gamer. I don't think that with even todays technology they could make these animations in real time. Certainly not JIT. It was certainly a glimpse of the future.
sc0neandforgot wrote at 12:01 on 15 June 2006
Re: PC Screenshots
It was a LaserDisk, not CD. Don Bluth was an ex disney guy when Disney were good. This shows
RenegadeX wrote at 12:07 on 15 June 2006
Re: PC Screenshots
The original game had 2 LD (Laser Disk) players. They were Pioneer drives, which happened to be notoriously balky and difficult to repair. Dragon's Lair machines were often cannibalized to fix other Dragon's Lair machines, which explains why there are so few left in operation...
... well, that and the fact that the fad wore off fairly rapidly. The replayability of the game was rather low, compared to games where the input wasn't so contrived and prescribed. The visuals, once you saw them a few times, got old pretty fast.
Although making a "restored" video is a nice idea, the lack of replayability would keep me from buying it. We've already got DVD versions of these games (playable on your DVD player, even) and Daphne, a free emulator for the PC (and other platforms). Fans of the games already know this. It probably won't attract new players. :(
Mike Welle wrote at 14:52 on 04 August 2006
Re: PC Screenshots
Frankly, the game was nothing short of a masterpiece. A work of art of the highest quality.